Community
Bifrost Forum
Welcome to the Bifrost Forum. This is the place for artists using Bifrost to ask and answer questions, browse popular topics, and share knowledge about creating effects procedurally using Bifrost. You can also visit the Bifrost Community on AREA to download an array of ready-to-use graphs, read Bifrost news and updates, and find the latest tutorials.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Assign Material to Read_OpenVDB

1 REPLY 1
SOLVED
Reply
Message 1 of 2
moiamy
290 Views, 1 Reply

Assign Material to Read_OpenVDB

Hello

I have exported a combustion animation with the write-cache node.

 

I need to import one specific frame and turn around, so I used openVDB export format, and the read-openVDBèVoliume node to import it again.

 

But I do'nt know how to assign my existing material to this new node.

 

Any idea ?

 

read-cache-2.jpgread-cache.jpg

Tags (1)
1 REPLY 1
Message 2 of 2
mjcg91
in reply to: moiamy

Just plug the volumes array port from read_openVDB to the geometry port of assign_material. The material will be apply on the whole array (which only contains 1 volume object anyway).

Maxime Jeanmougin - Technical Artist
https://maximejeanmougin.com

Join the Bifrost Addicts community on Discord:
https://discord.gg/bifrost-addicts

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums