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Add custom velocity to Static object?

3 REPLIES 3
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Message 1 of 4
darioOrtisi
325 Views, 3 Replies

Add custom velocity to Static object?

Hello everybody.

Bifrost graph. There is a way to take point normal(direction) and convert to custom velocity? Assign a force that take a value and just in case randomize the value?

Thanks

3 REPLIES 3
Message 2 of 4
darioOrtisi
in reply to: darioOrtisi

Ok. I taked it.

Message 3 of 4
sepu6
in reply to: darioOrtisi

Couldn't just you grab the point normal > add noise > set geo properties to "point_velocity" 
I believe that should work. Unless I misunderstand what you want. 

Message 4 of 4
darioOrtisi
in reply to: sepu6

Hi.

I just did it get_normal_from_point, add multiply, connect the previous get_normal to multiply , add a value to the multiply and set the value, Output from multiply to set_point_velocity \velocities(input) and the output to a source air with no density.

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