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Outside of merge import objects from 3Ds Max to include should be used ?

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SerdarHakann
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Outside of merge import objects from 3Ds Max to include should be used ?

Hello,

Import a 3ds Max object to include in this article we will examine what does and what merge or should use.

 

In general the scenes is being designed to use 3ds Max and 3ds Max is done by a certain classification of objects which will be incorporated into the program through dail into this classification and are, for example, that you have prepared a drawing in autocad or other object to be included into the program of a program is prepared in which the import or merge is done with the commands, these commands daihil the object to be according to the format type of file they work. For instance, .3ds export extension with the type of an object which has been merge with the command but it cannot be included into the program .dwg,.dxf and .3ds extension object types you can incorporate it into your program with the import command, this way it will be much better for you if make the subject more detailed ;

 

  • Merge : .the types of objects in the extension of the max and the like is included in the program.
  • Import : .3ds, .dxf, .the types of dwg files that have extensions such as is included in the program.

 

Model files ready on stage if you will use the import command with in a very big chance you will need to use, but it's rare and led .the object types you may need to use the merge command to be in max extension.

You see...

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