After the object to be drawn is selected and you click on the Screen, a table appears in the lower-right corner of the mouse pointer. In the topline you can see a selection: Unsymmetrical?: (standard off) Now you can enter your Units: start (enter your startposition) Expansion (enter the Expansion for the coordinate-size[as standart you can enter in mm]) end (alternativ you can enter the end Position of your Object Focus (enter the Position for the Focus [standard middle of the object; only available if Unsymmetrical "on"]) °from start (enter the course of the connection line from the startpoint [only available if Unsymmetrical "on"]) °from end (enter the course of the connection line from the endpoint) [only available if Unsymmetrical "on"]) Symetrical (Which axis is symmetrical [Standard on]) Now you have an accurate control: To create objects To determine their size The position at which they stand Where the center of the object is How many degrees the curve from the start to the center should go How many degrees the curve from the end to the center point should go And which axis is affected by the unsymmetrical This way, you can determine when the triangle is at right angles to the X and Y axes. Whether the thickest part of a circle is laterally, than in the middle, etc. When the object is created, the camera moves to the position of the newly created object and zooms out so far that the entire object can be seen. After the object is created, the camera Returns back to its previous position and zoom Level. If the created object comes into contact with a different object, it is queried whether the two objects: Should be connected The contact areas should be separated as an independent object The contact areas are to be cut Both objects leave as they are The newly created object should be moved so that it no longer collides (This option indicates how far the object should be placed in the respective direction so that there is no longer a collision with this or other objects)
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