Substitute identical 3D objects to block

titouan_sanchezPQKF3
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Substitute identical 3D objects to block

titouan_sanchezPQKF3
New Member
New Member

Dear all,

 

I have a 3D layout with multiple identical rectangle objects (3D-polylines) replicated with different elevation (Z-axis) as it is following a slope. I need to convert each of these rectangles as one unique block, exactly like the BCONVERT function but in 3D.

 

Do you have any tips on how to do that ?

 

Thanks a lot for your help !

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james246henry
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@titouan_sanchezPQKF3 wrote:

Dear all,

 

I have a 3D layout with multiple identical rectangle objects (3D-polylines) replicated with different elevation (Z-axis) as it is following a slope. I need to convert each of these rectangles as one unique block, exactly like the BCONVERT function but in 3D.

 

Do you have any tips on how to do that ?

 

Thanks a lot for your help !


Hello @titouan_sanchezPQKF3,

To convert your identical 3D polylines into unique blocks, similar to the BCONVERT function, you can use the following approach: myLoneStar com

  1. Select all 3D polylines you wish to convert.

  2. Use the BLOCK command to define a new block for each selected polyline, specifying an insertion point.

  3. If you need an automated solution due to the number of polylines, consider creating or using an AutoLISP routine to automate the process.

This should help convert your 3D polylines into blocks efficiently.


Best Regards,
James Henry

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titouan_sanchezPQKF3
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Thank you very much @james246henry for your response.

 

The thing is, I want all of them to be the same and only block replicated multiple times, just like I am able to do with the BCONVERT command in 2D.

 

Do you have any idea how to do that ? I believe there should be a way either with a command or a formula because it should not be difficult to do it, it is just very repetitive.

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pendean
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@titouan_sanchezPQKF3 Nothing in the program does that. Sorry.
You're just going to have to stumble through workarounds as suggested above and if any others are suggested.
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titouan_sanchezPQKF3
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Alright, thank you very much, I'll post it if I find any tricks to optimize the process then.

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