1. Make sure UNITS is set to Architectural
2. Draw the part in Model Space. This environment thinks you are creating your objects at full size, which is 1:1 scale. I think the PDF shows the dimensions in inches. For example, you have two small holes that are 5.62" apart from each other in the x-axis. You can start with two lines - one starting at 0,0 and going 6 or more inches to the right, and the other starting at 0,0 and going straight up along the y-axis for about 2 inches or more.
3. 0,0 is where the first small hole is, so you can draw that by entering C on the keyboard, clicking on 0,0, typing in D (for the diameter option), then entering .62 (the diameter of the circle). If you copy that 5.62 to the right on the x-axis, then move it 1.75 up on the y-axis, that's the locations of the two small holes.
4. You can now draw two circles of .75 radius, one for each small circle. You can also offset the 2 straight lines to make the centers of the circles and to find the center of the large circle and hexagon near the middle of the object. You can create a multiline 1.75 wide going from the center of the big circle straight up, and then draw a 6-sided polygon using the same center. Try Inscribed first and Circumscribed to find which one fits the same 1.75 width. It will be straight up, but then you can rotate it the 15 degrees.
5. You can now draw the 1.75 radius circle centered on the big circle. I see two straight lines drawn tangent to tangent. I see two more circles drawn tangent-tangent-radius. What you have now are a bunch of lines and circles. You'll have to use the BREAK command on the circles and then trim/extend as necessary to clean it all up. a word of caution here is that I don't know whether your instructor would agree with my approach. It is important that you follow the steps your instructor required in previous lessons. They may want you to draw construction lines on a no-plot layer, but keep them so he or she could see how you accomplished your work. They may require you to construct this with arcs instead of circles. It is important to understand absolute/relative/polar coordinates, direct distance entry, ORTHO and POLAR settings, and how to watch the command line for options available for the commands. You might also be required to have Object Snap Tracking turned on. I don't even know if you have learned how to set up and place centermarks or centerlines yet. Are you required to dimension this project?
6. Now you can set up your output, which is done on one of your Layout tabs. I am sure your instructor would have allowed you to create both portrait and landscape A-sheet tabs in a template drawing, which should be the basis for all of your assignments. This would also have your titleblocks with required text sizes and styles, hopefully already in the right places. Anyway, this is also where you would create the viewport that looks at your model. The viewport is in the layout tab (paper space), but it's like a monitor, where you are viewing what's in model space. if you double-click inside the viewport to activate it, you should be able to zoom to extents (if the viewport is unlocked), then zoom by window to get close to the model, then use the scale list to pick 1:1. The final steps are to pan the view (to center the model) and to lock the viewport (so you can't accidentally change the view scale).
I have assumed you know enough that I don't have to explain how to pan and zoom, or how to lock the viewport or choose view scales. One important thing though should be to go into the model space tab and set CANNOSCALE to 1:1. It doesn't affect the fact that you draw in 1:1 scale, but in the future you may see how it affects how you view your linework and other things in model space.
Good luck with your assignment, and let us know how it turns out!
If by some odd chance my nattering was useful -- that's great, glad to help. But if it actually solved your issue, then please mark my solution as accepted