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Scales

yan.aquino
Participant

Scales

yan.aquino
Participant
Participant

Hello there I'm having trouble because when I choose my scale 1:50 and draw a line ( x length) and then switch the scale to 1:1 and draw the same line ( x length)  to see the difference the line is exactly the same does some know what might be happenning ?

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john.vellek
Alumni
Alumni

Hi @yan.aquino,

 

Can you create a Screencast video of how you are working?  I thought you had this nailed down from your other thread but apparently you are still having some problems.  I am happy to help.

 

 

Please select the Accept as Solution button if my post solves your issue or answers your question.


John Vellek


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gotphish001
Advisor
Advisor

The scale in model space that I think you are changing is only the scale for how annotative objects appear in model space. It has no effect on line work, only things like text, dimensions, etc.  You should always just draw everything in model space at 1:1. 

 

When you change the scale in a paperspace viewport that is when it changes the scale how you are expecting it to change in your above example.



Nick DiPietro
Cad Manager/Monkey

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yan.aquino
Participant
Participant

Hello there thank you to the both of you for answering so quickly when I think that's the problem I had understand that the scale for the drawing was the three rulers that appear on the bottom right corner of the screen where the ortho command but now that you mention that, I'm wrong, right ?

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john.vellek
Alumni
Alumni

Hi @yan.aquino,

 

When you draw in modelspace you should (best practice) draw at one-to-one.  This means if you need to draw an item one meter long then you draw it one meter long.

 

Paperspace layouts give you a view of that one-to-one model through viewports.

 

First, you need to make sure that you started your drawing off of a metric or imperial template depending on which you prefer.

 

If you picked the wrong one, don't worry. You change the drawing units by the use of DWGUNITS.

 

once you have constructed your 1:1 model, switch to paperspace and define a page setup. This configures the output size whether to a piece of paper or to a digital format such as PDF. Pick you r paper size and ideally the scale which should be 1:1.  I like to recommend always working 1:1.

 

So, the next step is to create viewport view of your model.  This is where you set up the relationship (scale) of the model size in real units to that of the piece of paper.

 

I like to teach my beginning users to use the zoom 1/xp method. This means 1 / scale x papersize (1:1).

 

The scale list lets you have this even easier but you can configure your scales to what you need.  It is merely a comparison of what you see in the paper (layout) versus what you are drawing in the model (drawing units).

 

Capture.PNG

 

If this is still confusing (and I can be confusing-my apologies), please attach a sample drawing of your model that is drawn in 1:1 and I can show you how to place it into a viewport with a variety of scales.

 

 

Please select the Accept as Solution button if my post solves your issue or answers your question.


John Vellek


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yan.aquino
Participant
Participant

Thanks so much will do, right now I'm on the car so I can't send the file but I will send it as fast as possible sorry is that I'm more of a visual learner so sorry for the troubles and thank you so much for taking the time to help. One more question how do I know that I'm drawing in inches or meters ? Is it when I set the scale to architectural or decimal ? Is that I have to use both systems 

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john.vellek
Alumni
Alumni

HI @yan.aquino,

 

Don't use units set but rather use -dwgunits.

 

If you like I can do a remote session with you.  If this sounds helpful, please send me a personal message (hover over my name on the left image) and let me know a good time, phone number and then we can get this to work for you.


John Vellek


Join the Autodesk Customer Council - Interact with developers, provide feedback on current and future software releases, and beta test the latest software!

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