@geraldbossink wrote:
.... Is there a possibility to scale the distance from one (or more) objects to a base point, without scaling the objects themself? ....
If 2D movement of things will do, you could perhaps use MovePerToObject.lsp with its MPO command, >here<. Draw a tiny CIRCLE or DONUT centered on your base point [it has to be a "path"-like object with directionality, not a Point, but it can be as small as you like], and after selecting things to Move, use that as the "path Object to Move things Perpendicular to," give it a distance to move things, and choose the Away option [which will be the initial default].
You can put everything back using the same, changing to the Toward option.
That Moves everything by the same distance, outward from that base point. If you need it to Move things that start farther from there more than it Moves closer things, it could probably be altered to work that way, in which case it would need to ask for a ratio somehow, not a distance [e.g. move everything twice as far from the base as it is to begin with]. That would then be reversible by running it again asking for half as far.
Kent Cooper, AIA