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I'm wondering if there is a simple way to be able to assign a texture to a surface of an object in Autocad 2015, without defining a set colour?
I've simplified a lot of my 3D models to have one of the surfaces texture mapped to represent a hole pattern, but the issue I've found (and haven't been able to find a solution for in AutoCAD) is that I have to go into the material, and change the colour if I need it as something other than what I had orignally made the model using. I've attached a sample of what i'm talking about- in this particular instance it's defaulted to a brown- but it could be any of a dozen colours. And before anyone asks- yes, I know it's possible to be done in post-processing, but from practice, it adds more post processing time than going in and manually changing the colour values, particularly in complex models, and we use a program to generate the colour list for the equipment to be painted.
TL:DR version
3D models with a set layer, contain a single surface with a texture map to represent a hole pattern, whole object can be any of a dozen colours, but hole pattern has been mapped using a single colour- is it possible to map the hole pattern without a colour?
¡Resuelto! Ir a solución.