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Modify Xclip boundary

3 REPLIES 3
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Message 1 of 4
Anonymous
1516 Views, 3 Replies

Modify Xclip boundary

Hi all,

 

I've been looking through the forums about XClipping on and off for about a month now, and hopefully somebody could either direct me to a specific post, point me in the right direction, or provide a direct answer.

 

So here's the background: I have a fairly large file with a very large inverted xclip in model space. It does exactly what I wish it to, but when altering the XClip borders (via turning xclipframe to 1 and moving the grips to where I want them), it takes anywhere betwen 10-30 seconds for my machine to "think" and figure out what all the borders need to clip after I've moved the grip.

 

So here's the question: How do I get this to become less cumbersome? My ultimate goal is to become more efficient in altering my XClip boundaries so that as a project progresses and I need to alter what's shown, I can do it without taking up most of the day moving around the boundaries.

 

I have many viewports in the sheets adjacent to the model space with the xclip, and my what I wanted to do initally was to create multiple xclip boundaries....but out-of-the-box AutoCad 2014/C3D does not support this function. Does anyone have a .lsp routine with instructions on how to create multiple (legitimate multiple) xclip boundaries? Or does anyone know how to make this process less cumbersome? Any help or pointers in the right direction would be appreciated.

 

Thanks much.

3 REPLIES 3
Message 2 of 4
pendean
in reply to: Anonymous

Define to us what you mean by "create multiple xref boundaries" please. 31 people so far looked at your post and moved on because it was unclear what it is you want to do exactly. Feel free to post screenshots or videos if that helps.

Message 3 of 4
3wood
in reply to: Anonymous

To get multiple xclip boundaries for the same xref/block, you need make a few copies of it and put them in different layers, xclip them with different boundaries, then dispaly them separately in different views with the layer in only one of them thawn in the related viewport.

To make the editing procedure more smoothly, I reckon you can separate the large background block as two blocks - one only includes consistant information which you never change/xclip (as in red below, another one contains information you frequently change which can be a very small area of the large background file (as in yellow below).

 

To speed up the editing procedure, you can also freeze the layer of the red part, or replace it with a much simple block temporarily when editing the drawing, only revert it to original before printing.

 

xclip1.png

Message 4 of 4
Patchy
in reply to: 3wood

**** Commies

 

commies.png

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