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The argument goes: A drawing rapidly becomes too complex to have have everything in one layer, so divide it into layers. But the argument is recursive: A layer soon becomes too complex, so define layers inside of the layer.
Obviously the tree of layers can be reduced to individual layers, but from an organizational point of view, the layers inside of a parent layer are related, so the layers should reflect this logical relationship. The standard UI controls for controlling the display of a tree would make the interaction with a long list of layers easy.
Imagine a file system where you could only have one level of directories. Nobody would put up with that. Why are layers any different?
Is there something wrong with this argument?
Solved! Go to Solution.