I finally finished! You would truly benefit from some good study time, starting with the basics and proceeding through 3D.
I started out with a rough shape using BaseViews in Paper Space. As I got to the more complex areas I used "Extract Edges" to get some edge lines. This was made extra hard by the fact that the surfaces produced many more lines than I needed for developing profiles to Extrude or PressPull.
I smoothed all of the arcs into true arcs with radii. The surface generated arcs were just too rough. Blending the arcs to the horizontal and vertical profile lines I was able to get profile for Extruding.
Lastly I used Fillet to work my way around the model and ease all of the rough edges that were done so in the original surface model.
BTW... I generated the coil wire profile in 2D then used Revolve to get that round solid.
If you really need some color you can color the whole thing, or... open the Properties panel and hold CTRL while you select faces on the model that you wish to color. When you have several faces selected you can use the panel to select a color.
This was a big task and I like the practice but it's not typical to get this sort of work from the forums to don't come looking for it often.
Do me a favor and mark it solved if it works for ya.
Have fun,
Blaine
Blaine Young
Senior Engineering Technician, US Army
