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How to fill/hatch 3D objects?

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07-11-2019
09:22 AM
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Hey all,
Have built a 3D model of a covered timber bridge (Geiger's Covered Bridge in Lehigh County, PA).
I'm not sure how to fill/hatch these objects. I do know I want the fill to make the 3D wireframe actually solid (so I'm not able to see through a timber beam for instance).
How do I do this? How do I assign color?
Is there also a way to create a light source in the model? Or give the bridge the appearance of being affected by light?
Thanks!