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I have a dynamic block with several visibility states that include different viewports. But once the block is exploded, the viewports go back to their defaulted layer state (all layers on and visible). I want these viewports to have a handful of layers turned off.
I know you cannot edit viewports inside of block editor (it just shows as a polyline). So,in order to do this, i prepare the viewport layer states (in its model space window), and then copy/paste that into the dynamic block. But every time i explode the block, all layers turn on.
Any advice?
Solved! Go to Solution.
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