Editing nested blocks

Editing nested blocks

Anonymous
Not applicable
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Message 1 of 5

Editing nested blocks

Anonymous
Not applicable

Is there a way of editing nested blocks and then saving without going all the way back to modelspace and having to repeat the steps?

 

Eg Open block A -  open block B inside. Save Block C then go back to modelspace.

Have to open block A - open block C. Save block C then go back to modelspace.

Or worse if there are more nested items.

 

I want to be able to go up one level inside the block editor.

 

Sketchup has this function for going up a level with nested items. 

 

Thanks

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Message 2 of 5

dbroad
Mentor
Mentor

Not AutoCAD. 

Architect, Registered NC, VA, SC, & GA.
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Message 3 of 5

tramber
Advisor
Advisor

Use REFEDIT instead of the block editor !


EESignature

Message 4 of 5

Anonymous
Not applicable

Thanks! that's works for what I want to do currently.  

 

It doesn't solve the issue when I don't know if there are blocks inside a block and only find out once inside, but it is a useful command anyway.

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Message 5 of 5

Kent1Cooper
Consultant
Consultant

@Anonymous wrote:

....

It doesn't solve the issue when I don't know if there are blocks inside a block and only find out once inside....


Doesn't it?  It shows you the list of nesting, with the lowest-level Block you picked on highlighted.  I made a Block called "test," then one called "junk" with "test" nested in it, then one called "trash" with "junk" nested in it.  When I use REFEDIT and pick on part of the ingredients of the "test" Block nested two levels down in an insertion of "trash," I get this:

Kent1Cooper_2-1627390922767.png

and I can edit that nested Block definition just by picking OK, because that's the highlighted one.  But when I pick on a piece of "trash" that is not part of either nested Block, I get this:

Kent1Cooper_1-1627390846033.png

in which the tree structure informs me that there are nested Blocks in it, and even what they are.  I can then select one of those for editing if I want, even though it's not the part I picked on.

 

Kent Cooper, AIA