Anuncios

The Autodesk Community Forums has a new look. Read more about what's changed on the Community Announcements board.

CREATING AN ISOLATED ELEVATION

Anonymous

CREATING AN ISOLATED ELEVATION

Anonymous
No aplicable

Hello,

 

I have done this in the past, but man it has been years.

 

I have a floorplan that I am working with. I want to create an elevation view of one wall without everything else in the viewport.

There is a command  to point to a certain wall or objects, and only those objects are visible, other than using the new Layout Base View.

 

Anyone remember this one?

 

Thanks in Advance !!!

 

James

0 Me gusta
Responder
Soluciones aceptadas (1)
722 Vistas
5 Respuestas
Respuestas (5)

Anonymous
No aplicable

AutoCad 2017 is my current software

0 Me gusta

Anonymous
No aplicable

I use a routine that uses the DVIEW CLIP function to quickly cut clipped views through 3D models.

 

Search for DVP.LSP, I've posted it a couple of times lately.

0 Me gusta

john.vellek
Alumni
Alumni

HI @Anonymous,

 

Are you trying to use LayISO or HIDEOBJECTS for this workflow? Or Perhaps VPLAYER Freeze?

 

3DClip might also be useful.

 

 

Please select the Accept as Solution button if my post solves your issue or answers your question.


John Vellek


Join the Autodesk Customer Council - Interact with developers, provide feedback on current and future software releases, and beta test the latest software!

Autodesk Knowledge Network | Autodesk Account | Product Feedback
0 Me gusta

imadHabash
Mentor
Mentor

Hi,

 

maybe MVSETUP will help...

Imad Habash

EESignature

0 Me gusta

Anonymous
No aplicable
Solución aceptada

As john.vellek points out LAYISO or maybe _ISOLATEOBJECTS, Layiso will isolate by layer while _ISOLATEOBJECTS will isolate by object.

 

3DCLIP will place cutting planes wither side of the 3D wall to provide a true elevation of the wall.

 

The DVP.lsp I mentioned (find it HERE) is a fast way to set those 3DCLIPping planes.  Watch the video, there no sound, but it shows selecting two points in one view to locate the clipping plane and a third pick for the viewport in which the clipped view will land.