Hi,
Usually you can just explode a block of a solid model and all is well but your drawing was created in some other program. If I explode I get polyface mesh objects and thousands of lines.
I simply traced a polyline around the bottom flat portion of the object, ignoring the "bull nose", from start of the arc to other end. I closed the polyline across the arc.
I created a 3 point circle to develop the arc but I noticed that the round profile does not match your model by zooming in and comparing the arc to the block object.
Instead of arc I created a flat spline around the arc using all of the bottom endpoints at the "bull nose" transition. I then copied the spline and frame, trimmed the frame, and joined the entire profile to get the matching flat for your object.
I extruded the joined profile to get a solid.
I then copied the solid and extracted edges to get just the bottom front profile and I swept a bull nose profile along that path, creating a solid.
I copied the bull nose solid to the flat solid and union the two as one solid object.
Now the object can be exported as a proper watertight stl model.
BTW, I tried to explode the block and just export to stl but it fails.
Hope this helps,
Blaine
Blaine Young
Senior Engineering Technician, US Army
