3dosnaps
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My problem is I want to 3dorbit to certain views and then draw plines snapping to endpoints and intersections with different x,y,z coordinates. I tried enabling 3dosnap but it still isn't quite getting me where I want to be. I'm exploring various options for a geometric roofing extension but seeing if there is an easier way to lay out different sloped roofing panels. At the moment I lay them out on one viewpoint, align them from another and then drag the snap points to line everything up before I extrude them.