HI @Akmah,
I too experience this. I find it happens when I have an arc as the profile to sweep. I usually flip it for it to work correctly but it might be worth drawing the arc in reverse.
Is this what you are seeing or are you having issues with more complex shapes?
Please select the Accept as Solution button if my post solves your issue or answers your question.
HI @Akmah,
You can try to mirror (flip) the profile shape and that will likely fix the issue. You are welcome to attach a sample file for me if you would like to have me inspect it for you.
Please select the Accept as Solution button if my post solves your issue or answers your question.
1/17/20
You know, when I am replying, it would be nice if the name of the person posting this showed up when I am at the "Reply to Message" screen.
Anyways, I had this problem too. The following may get you thinking.
When I had mine turn "upside down", I noticed that it happened when I had another object in the way. Even if I hid the object in the way, it still did it.
But I moved the "object in the way" to another location, using ortho to keep it in line. Then I tried it again, sweeping the object along the path, at which time it didn't turn "upside down".
Maybe you could try the above.
....Paul Wood
1/17/2020
Hey Akmah,
Sorry if these suggestions are completely out of order.
I also find that if I copy the sweep object, then replace the original with the copy, it helps.
... PT (Paul Wood)
Hello everyone,
I'm having the same issue, where I have a profile which I need to sweep along a line that is curved both in xy and yz planes. It's sweeping my profile upside down, and no matter if I 3D mirror it or the path, it either sweeps upside down or it doesn't sweep at all.
Don't know if it has something to do with self intersecting issues (would love to know how to overcome this particular issue, if there is any way to increase/decrease tolerance).
I had a similar issue when attempting to sweep a closed polyline along a spline that "curved" in two planes. I was able to get the desired result by using the Base Point and Alignment (Sweep) options. After selecting the object to sweep I chose the Base Point option and snapped to the corner of the polyline that lies on the sweep path. Then I selected the Alignment option and keyed in "No" to the question "Align sweep object perpendicular to path before sweep".
Nick