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Weird mtoa error
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I recently installed maya 2020 and arnold works fine except this when i open a few car models which use to work with the beta i get this error:
// Error: [polymesh] /group1/HDM_05_003_chrome_noFBXASC045ms/HDM_05_003_chrome_noFBXASC045msShape: incorrectly defined UV coordinates, missing either uvlist or uvidxs //
What is this ive never got this error before. Also i did pre populate my gpu cache but in other scenes too it takes longer than it used to before to get to first pixel. this error that i mentioned above makes the models not work with the cpu or gpu. These models used to work before but they dont anymore.