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Material flat projection position error problem.

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Message 1 of 3
66175545
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Material flat projection position error problem.

Using the same material and two images, one for the rgb colour layer and the other for the black and white mapping, both images are the same size, one for the colour and the other for the masking, but found that in the case of the same material and the same projection method, the position is not uniform problem. Please help to see.01.jpg02.jpg03.jpg

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Message 2 of 3
peter_horvath
in reply to: 66175545

Strange, it looks like there's a U offset on the color image. I can not reproduce it though, the same setup works fine in my test. Any chance you can share the scene and the textures?


// Peter Horvath
// C4DtoA developer
Message 3 of 3
66175545
in reply to: peter_horvath

Thank you very much for your careful answer, I re-exported the image from Adobe Illustrator and imported it into c4d and the IPR showed up fine, sorry for the delay, thanks.

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