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Using Google Cloud rendering with Arnold (for Maya)
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I'm considering using Google Cloud Compute for production rendering (using Arnold) from Maya. I've only been rendering to Arnold from within Maya so far, haven't done any network/batch rendering.
Can Google Cloud Compute's virtual be used to batch render from Maya? Would appreciate any advice about how to set this up. Currently have a license for 5 seats, mtoA 3.2.0.