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Hi,
I've exported texture maps from polypaint in Zbrush as .tif files to use as texture maps in Arnold.
In the attached image you can see Ive connected them correctly to the material and changed the tiling mode to UDIM so it recognizes all 4. On the screen I've also shown what the maps themselves look like, and the render view not showing the textures. The only other thing connected to the model right now is a displacement map which is working.
Can you check a couple of things?
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