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Sky Model

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Nachricht 1 von 10
mckenzie2VER2
912 Aufrufe, 9 Antworten

Sky Model

Any plans for an updated Physical Sky model?

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Nachricht 2 von 10
mckenzie2VER2
als Antwort auf: mckenzie2VER2

@Stephen.Blair Any comment?

Nachricht 3 von 10
Stephen.Blair
als Antwort auf: mckenzie2VER2

What kind of updates are you looking for?


// Stephen Blair
// Arnold Renderer Support
Nachricht 4 von 10
mckenzie2VER2
als Antwort auf: mckenzie2VER2

Well, Vray uses the PRG-Clear sky model and Redshift will be implementing their version of PRG-Clear Sky in the next update. It just offers better look especially at sunrise and sunset.

 

Here's a link to the Redshift forum post - Saul from Maxon shows a sunset comparison. 

 

https://redshift.maxon.net/topic/32893/new-sky-model/54

 

The PRG model seems to have a much larger and more intense sun at the lower angles which in turn gives a nice look on interiors. I've tried but I can't replicate this at all in Arnold.

Nachricht 5 von 10
mckenzie2VER2
als Antwort auf: mckenzie2VER2

@Stephen.Blair I spaced on that the forum needs a sign in, sorry about that.

 

I've attached the comparisons by Saul.

Nachricht 6 von 10
CiroCardoso3v
als Antwort auf: mckenzie2VER2

Would be great to have something like this in Arnold.

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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Nachricht 7 von 10
mckenzie2VER2
als Antwort auf: mckenzie2VER2

@Stephen.Blair any comment here on the sky model Steve?

Nachricht 8 von 10
maxtarpini
als Antwort auf: mckenzie2VER2

Ehy! :leicht_lächelndes_Gesicht: if you're interested in sky models, join Arnold discord server (max-rombotools channel) to see our latest sky dev, upcoming with v1.5, we're implementing multiple models (PRG is already there) as each has its own strenghts.

 

https://discord.gg/YjmVSsT

 

praguesky_cartoon.pngskyprague.pngskydesert-2.pngskynishita_10000m.png

Nachricht 9 von 10
CiroCardoso3v
als Antwort auf: mckenzie2VER2

@maxtarpini this is great news.

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

Nachricht 10 von 10
am_wilkins
als Antwort auf: mckenzie2VER2

+1 for some upgrades to the native Arnold Physical Sky Shader

Just to link the V-Ray docs, the option for cloud shadows is amazing:
https://docs.chaos.com/display/VRAYHOUDINI/V-Ray+Sun+Light

(while this wouldn't likely be used visually being replaced by a matte painting- saves having to always create light blockers / gobo)

 

In combination with this, what would also be incredible:

1) Being able to see the resulting sky shader in the viewport.

2) Viewport controls to move the sun position while the sun haze still corresponds correctly etc.

 

 

All the best.

Andrew

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