Community
Arnold General Rendering Forum
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Rendering multiple intersecting meshes as volumes

0 REPLIES 0
Reply
Message 1 of 1
michael.cauchi
227 Views, 0 Replies

Rendering multiple intersecting meshes as volumes

Hey everyone!

Is there a way to render two intersection objects as volumes without their density kind of stacking where they intersect? Almost like a dielectric priority but for volumes?

I know I can just bool the two meshes to remove intersections, but that would remove some of the control i'm looking for and it would be great to have a rendertime solution.
For context, I'm looking in to improving my eye setup and want to try rendering multiple layers of geometry for the iris stroma so give more control over each layer.

Any ideas or tricks would be appreciated!

0 REPLIES 0

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums