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I'm trying to render a simple image, using directional lights, with a transparent background so I can composite them into photoshop.
I'm using EXR's so I'm not allowed to post an example, because if I export PNG all I get is a completely blank image (because the alpha mask is just an entirely black image). When I import the EXR into photoshop, as an Alpha channel, I can see my render except it has a black background without an actual mask.
I tried creating toon edge alpha aov's but I wasn't successful. I'm using Maya.
I noticed that there is a technical limitation for rendering alphas with the toon shaders, from this post.
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