Are there performance implications to consider when using Instancer nodes with the API? For example, is it better to have 1 instancer that instances 10 objects at once over 10 instancers that instance 1 object each? Or does it even matter?
And, a follow up question: if I'm rendering with motion blur, I need to reconstruct the matrix array for each instance, right? It seems to preserve data for deformation motion blur, but doesn't for transform/camera motion blur if I override the matrix with `instance_matrix`.