Normal Map issue with arnold renderer black border
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Hi
I created a project in maya with an fbx created in house. We added the normal map and we notice that there are a strange shadow when we render it with arnold. I have a friend that tried the same with 3Dmax and arnold and got the same issue. So I guees the issue is related with Arnold.
I test the same model with other softwares and renderers. And in all this model and the normal map are working fine.
Here you could se some screenshots about the issue
Thanks
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