Hey guys I am finally getting more comfortable with Arnold and I did few renders of my character and they turned out pretty decent except that all of my UV seams are REALLY REALLY visible. Is there a node or a feature that can combat this ? I mean I can really see the cuts and seams and I would like to know if there is a way of fixing that, because even If I make new UV's they will still be visible.
Thank you
I even turned off QUADRATIC filter on all of my maps and set it to NONE cuz I heard this can help but it didn't.
Here's my network setup.
Thank you
Try enabling Color Management in the Preferences window.
Sie finden nicht, was Sie suchen? Fragen Sie die Community oder teilen Sie Ihr Wissen mit anderen.