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Multiple lights in on shadow pass to be post animated in compositing?

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quentinluna1
189 Aufrufe, 2 Antworten

Multiple lights in on shadow pass to be post animated in compositing?

Hi guys,

I am looking for a way to animate in nuke a shadow pass with multiple light in it. As we could do it with lights using RGBA_*, turning them on and off by gaining them up and down.

I can play with the RGBA_default, but cannot play with each shadow separately. 

Any thought would be greatly appreciated :leicht_lächelndes_Gesicht:

Cheers!

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lee_griggs
als Antwort auf: quentinluna1

Which plugin? 

MtoA has Per-Light AOVs and MAXtoA has light/shadow groups, for example.

Lee Griggs
Arnold rendering specialist
AUTODESK
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quentinluna1
als Antwort auf: lee_griggs

@lee_griggs thanks for your answer!

Actualy using HtoA. Shadow group is used to avoid certain objects casting shadow right? 

What I'd like to aim is have a per shadow AOV using shadow catcher to kinda reproduce what you get with per light AOV that you can then play with in nuke, like RGBA_key/env... That you can then grave in nuke.

Thanks!

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