Hi guys,
I am looking for a way to animate in nuke a shadow pass with multiple light in it. As we could do it with lights using RGBA_*, turning them on and off by gaining them up and down.
I can play with the RGBA_default, but cannot play with each shadow separately.
Any thought would be greatly appreciated ![]()
Cheers!
Which plugin?
MtoA has Per-Light AOVs and MAXtoA has light/shadow groups, for example.
@lee_griggs thanks for your answer!
Actualy using HtoA. Shadow group is used to avoid certain objects casting shadow right?
What I'd like to aim is have a per shadow AOV using shadow catcher to kinda reproduce what you get with per light AOV that you can then play with in nuke, like RGBA_key/env... That you can then grave in nuke.
Thanks!
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