Hi,
I have scene of room (floor and walls with simple diffuse and specular materials) with bunch of mirrors reflecting the room and each other many times. What is the correct LPE syntax to get diffuse, specular, sss, etc in this mirror reflections? I tried this C<RS>*<RD>.*[<L.>O] to get diffuse and it is somewhat working, but there is still a hint of specular.
Thanks