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layer shader like arnold for maya or cinema 4d

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Valentin_Hautier
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layer shader like arnold for maya or cinema 4d

Hello, I have a question about arnold for 3dsmax, in older version of 3ds max i have seen on internet that there was a composite material in wich we used to have as many layers as we wanted and we could place decals on a surface for example. In arnold for 3dsmax there is only a composite or mix material with only A and B and we cannot add more layers or modify the opacity or organize the order. I have seen that in C4d arnold has a "layer shader". Do we have Something like this in arnold for 3dsmax? or a composite material who works like the composite material of previous versions of 3ds max? Thank you for your help.

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lee_griggs
als Antwort auf: Valentin_Hautier

It might not be what you want, but you can layer multiple Mix shaders together.

Lee Griggs
Arnold rendering specialist
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I tried already but the problem is that you don't have the possibility to see all the bitmap togheter on the same surface with a density of 100% we can see two pictures together by applying 0,5 in the mix but they lose in density. and we cannot apply a layer overlay like in photoshop. Do you know if there is such a shader like in arnold for maya or cinema 4d? Thank you for your help.

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