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I've encountered a bug with the Ramp Float node in C4DtoA.
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As shown, when I loaded a step function preset, an error occurred in the spline editor. The two points at (0.5, 0) and (0.5, 1) have a sorting error, which reverses their order and causes the overall function to appear as a Z-shaped zigzag.
However, this strange behavior does not occur in C4D's native spline editor. My Arnold version is:
C4DtoA 4.9.3 [a053649d]
Arnold core 7.5.3.0 [c79639cc]
Flow Render 1.1.0 [16039330]