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I textured my scene using physical material and standard target direct lights. Do I have to texture it all over again in order to render it with Arnold?

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Anonymous
381 Aufrufe, 2 Antworten

I textured my scene using physical material and standard target direct lights. Do I have to texture it all over again in order to render it with Arnold?

Hi,

My scene is textured and I set lights and a camera. However, when I change it to High Quality and render it, all objets turn to black.
1614386464215.png

Is there anything I can do to solve it without having to texture everything again and start from scratch? Thank you.

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madsd
als Antwort auf: Anonymous

Use the Arnold lights - only - and you are safe. ( you can use photometrics ) but just stick to the Arnold light - it also has a Skydome, - I can see you use a legacy skylight, that wont work.

You dont need to retexture your model, just delete all the lights and use pure Arnold lights and it will be fine.

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Anonymous
als Antwort auf: madsd

Thank you!!

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