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I am composing two textures in one shader network i've done everything remaining displacement each one hs it different displacemnt maps any tips on blend modes or what ways to use to make the two materials displacement come up in the render

I am composing two textures in one shader network i've done everything remaining displacement each one hs it different displacemnt maps any tips on blend modes or what ways to use to make the two materials displacement come up in the render

Anonymous
Not applicable
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Message 1 of 7

I am composing two textures in one shader network i've done everything remaining displacement each one hs it different displacemnt maps any tips on blend modes or what ways to use to make the two materials displacement come up in the render

Anonymous
Not applicable

I am composing two textures in one shader network i've done everything remaining displacement each one has it different displacement map any tips on blend modes or what ways to use to make the two materials displacement come up in the render

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Accepted solutions (1)
679 Views
6 Replies
Replies (6)
Message 2 of 7

lee_griggs
Autodesk
Autodesk
Accepted solution

What is your shader network? What shaders are you using? Layer shaders? What results do you get? Please provide images.

Lee Griggs
Arnold rendering specialist
AUTODESK
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Message 3 of 7

Anonymous
Not applicable

This is it two displacement/height maps plugged to the composite node, blend mode is on overlay, I need the details of the two maps to show up in render,

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Message 4 of 7

lee_griggs
Autodesk
Autodesk

Did you try layer shaders?

Lee Griggs
Arnold rendering specialist
AUTODESK
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Message 5 of 7

Anonymous
Not applicable

Yes, I'll try again but I don't really know what blend modes to use

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Message 6 of 7

lee_griggs
Autodesk
Autodesk

Multiply doesn't work?

Lee Griggs
Arnold rendering specialist
AUTODESK
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Message 7 of 7

Anonymous
Not applicable

Yo thanks i was confusing myself..i didn't really understand them blend modes...I've done it now.

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