When creating an orthographic camera with the API, how do you set how much of the scene is "in view"? Do you set this with the position/matrix values? The node reference docs don't seem to be very clear on this.
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There's no fov for ortho_camera, so it's just the transformations in the matrix
That's what I thought. So basically moving the camera forwards or backwards will change the scope of what's capture in-render?
Ok, looks like I mislead you with my original answer.
It's the screen size min/max that is different:
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