How to create this candy? I know how to generate many particles. but I don't know how to make one particle(one candy).
I did two rudimentary steps:
1、I created a sphere and use "Non-uniform Scale" to it.
2、created text "m".
What should I do next?
my demo file:
https://drive.google.com/open?id=17W7hsXfWEvNu3yhGYGiR23BExuAALmjc
Gelöst! Gehe zur Lösung
Gelöst von madsd. Gehe zur Lösung
put the "m" on as a texture and use element ID for the particle colors.
You can make the "m" texture by setting viewport background to Environment and have black input, so background is completly black. Then extrude the m and give it a white wireframe color and zoom in a bit in the TOP view and take a screenshot to .jpg and load as texture, use same output for alpha.
You need max 2020 and you need Tyflow installed, else you need to generate your own mesh with elements and drop the DCM modifier from the tyCache node to that.
- Then generate a tyflow cache strip, like 100 frames, to disk, you do that inside the tycache node window on the export function in the event, load it to the tycache in scene.
You can flip between tyflow actual sim and cache by making them oposit visible states when you work, now we also covered tyflow, but anyways, just map the m ![]()
Video of m.max file workflow explained.
https://www.dropbox.com/s/69ou2gh88niplq5/2019-08-25%2005-07-10.mp4?dl=0
mads how to full a box with candies instead to fall to the ground, tried tyflow but some parameter I miss...
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