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... in a way that they are effected by the other objects that I do not want to render out
If you're using just arnold features, and not layers or passes or whatever is supported by the host app, then you can make objects invisible to camera rays. Those objects won't be rendered, but they will still be visible in reflections and contribute to diffuse lighting. They will also cast shadows, but you can disable that.
Or write just those objects to an AOV
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