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Filtered Depth AOV

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paul.sheehyECZEJ
574 Aufrufe, 4 Antworten

Filtered Depth AOV

Hi,

To get a clean, filtered depth AOV, is the best way to add the standard Z one and then to change its filter from closet to gaussian?

I just want to use this for a basic fog pass in Nuke and wondering which is the best way to generate it.

Thanks

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Nachricht 2 von 5

@ Stephen Blair, would you have any ideas on this one? It's just that we are against the clock on it and need all renders by this Friday.

Cheers Stephen :leicht_lächelndes_Gesicht:

Paul

Nachricht 3 von 5
Stephen.Blair
als Antwort auf: paul.sheehyECZEJ

It's up to you. By default the Z AOV uses the closest filter, but if you want anti-aliasing then you can set the filter to gaussian.



// Stephen Blair
// Arnold Renderer Support
Nachricht 4 von 5

I was just unsure of the proper way to go about it. I will use this method though

Nachricht 5 von 5

Is it not possible to add the two Z AOVs (filtered and unfiltered) into the same list of AOVs?

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