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Hi all. I have an question for @Lee Griggs. How do you do that image
with clip_geo?
It ssem not only the shape process but seem to be an offset of the element clip_geoed
I used Mash to instance some cubes with clip_geo assigned to it and instanced the cars in a row.
Thank you @Lee Griggs, as ever. I can understand the geo mash for the clipGeo shader assigned, and ever the instanced cars, But the cars are over-intersepted?
>But the cars are over-intersepted?
Yes, they are.
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