Community
I`m trying out version 3.3.0 of MtoA in Maya 2019 and noticed when bake to texture that it comes up with a GPU bake not supported message.
Any ideas when this would be supported? Currently have times of 30mins+ on large bakes that would be a godsend if it worked with GPU rendering.
Thanks
Yes texture baking needs a big upate.
They have fixed some bugs not too long ago but this one would be a massive time saving.
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