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Arnold Shader Network Editor - Any Complete Novice Training Available?

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barry_yenerall
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Arnold Shader Network Editor - Any Complete Novice Training Available?

Although not new to CG rendering theory, the advent of NODE programming proves itself as the more difficult way to achieve any given procedure, and not just in the CG genre.

 

And through diverse studies, I am noticing that there are certain procedures, that within Arnold, can only be done via NODES.

 

Therefore, I ask if there is any known training materials, videos, etc., dealing with Arnold NODE programming, at the complete novice level. From the ground up, for someone who has no NODE programming background.

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meU6KLN
als Antwort auf: barry_yenerall

I know that feeling and I asked that same question before to colleauges and mentors when I started working with Hypershade networks. The answer is no, there is no specific tutorial.

 

Understanding how to connect nodes in the Hypershade comes natural while working with them. It is not hard! The best way of learning is to watch tutorials on shading with Arnold and transfer the knowledge obtained to your own project. Many things keep repeating and to make great stuff with Arnold doesn‘t need complex shading networks all the time. Watch videos on shading, work on material studies, experiment and keep posting to forums like this if you have any questions. The community is great and people will help. Take one node at a time and check out the Arnold documentation on what they do. aiNoise, aiRange, aiBump and so on. 

 

In the beginning it can be hard to understand connections but very soon you will see that it is very powerful and worth learning. 

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