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Arnold Noice produces "Channel#"

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info9DDWD
190 Aufrufe, 1 Antwort

Arnold Noice produces "Channel#"

Hello from Germany,

 

recently I have a problem with the denoiser "Noice" - directly from Maya and Cinema 4D.

 

After denoising, there are layers named "Channel", and layers that are not denoised are no longer in the EXR - for example Cryptomat, N, Z etc.

 

Attached is a picture of the "Channel Layers

 

What is the reason for this?

 

Even older projects now have these "Channel Layers" when I denoise them for testing.

 

I hope someone can help me

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Stephen.Blair
als Antwort auf: info9DDWD

It's always been like this. Only denoised AOVs are written out to the denoised EXR



// Stephen Blair
// Arnold Renderer Support

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