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Arnold cartoon lines are disconnected

5 REPLIES 5
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Message 1 of 6
H-YWing
276 Views, 5 Replies

Arnold cartoon lines are disconnected

What I need to do is the instruction manual for this building block. He requires the wireframe to be unbreakable. There are no wireframes in some places, and some places are not clean enough. But what I rendered with Arnold is as shown in the picture. Is there a way to solve it?QQ图片20220402102839.pngQQ图片20220402103341.png

5 REPLIES 5
Message 2 of 6
lee_griggs
in reply to: H-YWing

Maybe toon.geometric_normal would work better for those shapes or lower the angle_threshold below 10?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 6
H-YWing
in reply to: H-YWing

I have tried both of the two things you mentioned, but they can't be solved. The problem still exists. The lower the value is, the more the wire frame is, but there will still be breaks or fewer lines. Instead, there will be some unnecessary additions. lines that appear. Changing toon.geometric_normal to this mode doesn't change anything.

Message 4 of 6
H-YWing
in reply to: H-YWing

who can help me, thanks

Message 5 of 6
CiroCardoso3v
in reply to: H-YWing

Is your topology clean? It can be hard time trying to get a good wireframe without a clean geometry.

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

Message 6 of 6
H-YWing
in reply to: CiroCardoso3v

The model surface is relatively small, because it is a Lego brick model, I have uploaded the model, you can download it and try it.

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