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Arnold 5 Maya metalnesss texture file

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Anonymous
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Arnold 5 Maya metalnesss texture file

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Dear all,

Im trying to render a dish which has an outer goldish ring.

Uv's are OK.

I've created a .tiff file so that the rest of the dish will have a 0 metalness value, while the gold outer ring should have a value of about 1 with some scratches. The thing is that the texture applied to the metalness value looks OK on the viewport with texture preview, but when i hit the rendering button the whole dish appears as if the whole form had a metalness value of 1. Which is not true.

Any ideas on what i might be doing wrong?

Thank you,

Best,

Manuel.

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Anonymous
als Antwort auf: Anonymous

Have you enabled alpha in luminance in you texture file node?

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