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aiSwitch and Displacement node

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GELÖST
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ila
Explorer
721 Aufrufe, 5 Antworten

aiSwitch and Displacement node

Hi,

It seems that aiSwitch doesn't work for displacement. I searched the web and 2 years ago someone reported it and they say it's a bug. anyone has any idea how to make it work? we are using maya 2018.5 and MtoA 3.1.2

Thanks!

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Stephen.Blair
als Antwort auf: ila

I just tried it in C4DtoA and it worked.



// Stephen Blair
// Arnold Renderer Support
Nachricht 3 von 6
ila
Explorer
als Antwort auf: ila

Thank you Stephen, but I am pretty sure in Maya it doesn't.

Nachricht 4 von 6
Stephen.Blair
als Antwort auf: ila

A/B of two different disp textures

3645-switch-disp.jpg



// Stephen Blair
// Arnold Renderer Support
Nachricht 5 von 6
ila
Explorer
als Antwort auf: ila

Thanks Stephen, I appreciate. this is helpful as it shows it works though I did the exact same connections (with a bunch of extra nodes to randomize the assignment), so I went back and recreated the setup, and this time it didn't give me the 'can not link displacement' error. although I do get this type of errors when working with Render Layer Setup, which you need to quit maya and start over fresh.

Thanks again for you time.

Nachricht 6 von 6
Stephen.Blair
als Antwort auf: ila

@Ila Soleimani
Hi

That's because there's actual two switch nodes, and MtoA figures out which one to use based on what you connect. I had the same problem the first time I set it up.



// Stephen Blair
// Arnold Renderer Support

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