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A question about the save path of images rendered by Kick

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Technics_Man
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A question about the save path of images rendered by Kick

Hello

I'm currently doing an animation project in Maya that I am going to render with Kick and I managed to figure out how to make texture file pathing "automatic" so it finds all the textures in the same folder as the .ass file. But I have not managed to change where the rendered images are saved, as of now it is saved in the same directory as the project file the .ass were exported from. So my question is what the command is for making a custom save path for the image that is renderd? 

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Stephen.Blair
als Antwort auf: Technics_Man

If you're rendering only the beauty AOV, or a merged EXR (all AOVs to the same EXR file), you can use kick -o



// Stephen Blair
// Arnold Renderer Support
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Technics_Man
als Antwort auf: Stephen.Blair

What I trying to render is PNG files using RGBA (beauty I believe) as the only AOV. Is it that I am trying to render the .ass files to PNG files that are making it a hassle for me to change the save path?

This is the code that I tried but it still saved in the default directory

kick -o D:\Rendertest\TestRenderFolder\Output D:\Rendertest\TestRenderFolder\test.ass

 

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Stephen.Blair
als Antwort auf: Technics_Man


@Technics_Man wrote:

What I trying to render is PNG files using RGBA (beauty I believe) as the only AOV. Is it that I am trying to render the .ass files to PNG files that are making it a hassle for me to change the save path?

This is the code that I tried but it still saved in the default directory

kick -o D:\Rendertest\TestRenderFolder\Output D:\Rendertest\TestRenderFolder\test.ass

 


You have to include the file name too. For example, -o D:\Rendertest\TestRenderFolder\Output\test.png

 

 



// Stephen Blair
// Arnold Renderer Support
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Technics_Man
als Antwort auf: Stephen.Blair

I see, so it was so simple to fix that. Thank you very much for helping me out with the code

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