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VDB/aiVolume artifacts when importing different VDBs in arnold's volume MAYA

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Message 1 of 4
Anonymous
380 Views, 3 Replies

VDB/aiVolume artifacts when importing different VDBs in arnold's volume MAYA

When I import two different VDB's through Arnold's Volume in Maya I get artifacts and a bit of brightening. It happens when I bring one VDB's bounding box and intersect it with a different VDB. The actual physical volume doesn't have to be touching it. Now when I duplicate a VDB and intersect it with the same file (original duplicate) it doesn't have any artifacts. So I'm unable to place multiple variations of VDBs around because of artifact issues. But I can duplicate one file multiple times around just fine (doing this for clouds)

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Message 2 of 4
lee_griggs
in reply to: Anonymous

Do you have the volume_padding set? Images would be really useful.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 4
Anonymous
in reply to: Anonymous

No I do not have volume_padding set. What should that be at? It's currently at zero. Here are some images. (update: I put the volume padding to 10 and it gave me a nice like, but it didn't change the brightness increase and hiding the hard edge where the bounding box is. Does that feature just make it more dense? I thought that's what the density feature in the aiVolume feature was for)


I also have automatic stepping size on and the step scale at 20


just one VDB

1647269994998.png


When I add the other VDB. You can see the bounding box hard edge where it stops the extra brightness. And you can see that the extra volume on the right isn't actually touching the original cloud, just the bounding box.

1647270372227.png

1647270452788.png


you can see it more clearly here as i pumped up the volume padding on the other VDB

1647284333787.png


Message 4 of 4
Anonymous
in reply to: lee_griggs

oops sorry, commented outside of here. Just look below 🙂

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