MtoA 3.2.0.2
Arnold Core 5.3.0.1
Maya 2019.1
Hey everyone,
I'm rendering a Spruce tree and I'm getting a weird glitch in the texture render. I haven't had this issue before and I've tried everything I can think of. I'm using the AI Standard shader, all the needle planes have Opaque turned off. When I solo the planes I think are problematic, the render comes out better but still has glitches (black squares).
Any help would be much appreciated!
Tim
Solved! Go to Solution.
Solved by thiago.ize. Go to Solution.
Can't find what you're looking for? Ask the community or share your knowledge.