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So, I am testing a GPU render farm with access to 8 Geforce3090. it is pretty amazing
Problem is, the same scene I can easily render with 1 3090 .. doesn't complete the render with 8.
If I select 8 cards I always get this error around 10% which stops the render.
// Error: 00:09:42 46420MB ERROR | [gpu] an error happened during rendering. OptiX error is: Memory allocation failed (Details: Function "_rtContextLaunch2D" caught exception: Memory allocation failed)
GPU 0 had 24347MB free before rendering started and 9405MB free when crash occurred
GPU 1 had 24340MB free before rendering started and 9405MB free when crash occurred
GPU 2 had 24301MB free before rendering started and 9423MB free when crash occurred
GPU 3 had 24347MB free before rendering started and 9661MB free when crash occurred
GPU 4 had 24071MB free before rendering started and 175MB free when crash occurred
GPU 5 had 24347MB free before rendering started and 9597MB free when crash occurred
GPU 6 had 23976MB free before rendering started and 9190MB free when crash occurred
GPU 7 had 24347MB free before rendering started and 9597MB free when crash occurred
If I reduce the number of cards to the first 5 3090s it works (obviously it is faster).
When I go up to 6 I get the same error at 11%
// Error: 00:05:54 32757MB ERROR | [gpu] an error happened during rendering. OptiX error is: Memory allocation failed (Details: Function "_rtContextLaunch2D" caught exception: Memory allocation failed)
// GPU 0 had 24347MB free before rendering started and 7217MB free when crash occurred
// GPU 1 had 24320MB free before rendering started and 7166MB free when crash occurred
// GPU 2 had 24301MB free before rendering started and 7235MB free when crash occurred
// GPU 5 had 24347MB free before rendering started and 7281MB free when crash occurred
// GPU 6 had 24115MB free before rendering started and 7036MB free when crash occurred
// GPU 7 had 24347MB free before rendering started and 7281MB free when crash occurred
What's going on?
Solved! Go to Solution.